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Title Posted
Operation Ark's mission plan May 2009
Church communications May 2009
PICAs and military manpower needs May 2009
Safeholdian ship design May 2009
Erewhon and the inertial compensator May 2009
Do you plan ahead for which characters die? Jun 2009
Acceleration by ship mass Jun 2009
Effective speed by hyper band Jun 2009
Hyper Limits by stellar spectral class Jun 2009
Prolong effects Jun 2009

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Pearls of Weber

A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.

Effective speed by hyper band

  • Series: Honorverse
  • Date: June 03, 2009
   Effective Times C

 

BandTranslation Bleed-OffVelocity MultiplierWarshipMerchantman
Alpha92%6237.231.0
Beta85%767460.2383.5
Gamma78%1473883.8736.5
Delta72%21781306.81089.0
Epsilon66%28841730.41442.0 *
Zeta61%35892153.41794.5 *
Eta56%42942576.42147.0 *
Theta52%50003000.02500.0 *
Iota48%6000Currently unattainable

 

 
* Merchantmen do not normally use these bands. This represents the maximum theoretical speed for them if they did.   Q-ships and merchant cruisers with reworked drives and compensators sometimes can reach these bands.