Jonathan_S wrote:cthia wrote:However, I thank Johnathan for making a very important point regarding my understanding and take on things. And that is the fact that the RMN initially underestimated their tech advantage. They had no way of knowing how outclassed the League would ultimately be when Alexander-Harrington&Co. were formulating their plan to splinter the League. Very profound point Johnathan-along with your others.
If they had been aware of their absolute tech advantage, would the plan have taken on a totally different shape?
Well maybe, maybe not.
Though even when I think we first heard about their contingency plans against the League (which was after opening the Talbott Quadrant, and after Oyster Bay) the main concern didn't seem to be that the SLN would roll over them. It rather seemed to be they'd be enough of a missile sponge that after rebuffing them the RMN might run short if they had to keep fighting a 2 front war against the SLN and Haven. (Plus of course having to divert their finite supply of hulls away from Haven right after they'd temporarily lost the ability to build more wouldn't have been great). So by that point ONI seemed to have known that in a straight-up head to head fight that the RMN should have been able to take anything the SLN was likely to be able to pull together. (And even then they underestimated the advantage by a significant amount - because the SLN's ships and doctrine lag behind what their basic military tech base could do. Haven did much better applying SL warship tech than the SLN did)
But even if they'd known exactly how badly a modern Apollo SD(P) could outclass anything the League built, I'm not sure it changes to broad strokes of the strategy all that much. The strategy was already built around the assumption that the RMN could win the tactical fights, but could never successfully occupy the League over the long term. I don't see that that's really changed just because the missiles are even more deadly than you thought.
The boots on the ground occupation and inspection is always a hard, man-power intensive, problem. So if you still need to avoid it (and I think they do) then you still need to do your best to encourage systems to make peace with you and stand aside from the fight. And to do that, you need to keep the moral high ground, and try to frame it as much as possible as a fight between an out-of-control Navy/bureaucracy against an alliance that would much rather have friendly relations with you. Taking your tactical advantages and using them for aggressive raiding doesn't fit into that narrative and risks ticking off the systems; potentially causing them to double down on supporting the League Navy.
No, they weren't exactly worried about getting rolled over initially. What comes to mind is Caparelli's(or was it Hamish's) response to Elizabeth of what would happen if they hypered into the Home system, since the Forts were all on-line. That was humorous. Though I might add that the disclaimer was for what the League could soon throw at them.
I'll chew on your points for certain.
****** *
Aside:
Please forgive this slight diversion, but it is somewhat related. Probably due to the holes in my star maps, books I haven't yet read, I cannot figure out why League bureaucrats are referred to as Mandarins. And am I wrong for naturally getting an Imperialistic Chinese feel? Anyone care to shed light?