JeffEngel wrote:Jonathan_S wrote:Right. And the armor helps explain the smaller difference in length:beam ratios, while offering no help for the larger difference in length:draught ratios.
A greater or smaller number of decks (assuming you keep the internal orientation fixed - the use of the inside by humans may disincline architects to get too creative there) would account for more or less total draught. But as far as that goes, it's just re-describing the question rather than answering it. Perhaps as you get a longer ship, you want more internal volume but you can't practically make it longer still, so you increase draught instead. (And assuming there that there's also a practical limitation on beam increases that's already being pushed.)
Just what those practical limits are, I don't know.
Well, and you do start running into things that restrict the minimum practical beam.
You need enough beam to get missile launchers into both broadsides[1] (with feed tubes for them) without bumping into each other. (I believe missile hardware length starts affecting you before laser/graser length; but that could potentially play a factor as well).
You want enough beam to support boat bays that allow pinnaces and shuttles to dock perpendicular to the ship's long axis; for efficient parking. (And of course given where the boat bays are located this drives the beam of the lowest deck; not just the hull's max beam)
And those are just two examples off the top of my head.
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[size=85}[1] Unless you go the Roland route and stick the missiles in as spinal mounts[/size]