Please, be gentle with the noob.

So, Apollo is a really amazing system and all, but it's currently restricted to the Wall of Battle due to the size of the shipboard systems needed to make it practical. I've seen two proposals to fix this in my time lurking the forums; the first is an (IMHO) very flawed idea about building light Battle Squadrons of BB(P)s, the second was an old discussion of giving a future Nike variant "asymmetric broadsides", say with Keyhole II to starboard and a bunch of tubes to port. These are both highly flawed plans. MWW addressed the BB(P) idea in such glorious and exhaustive detail that I'll leave analyzing that as an exercise to the reader. I don't firmly recall whether he addressed the second, but while it's the more workable of the two thanks to the RMN's off-bore capabilities, it's still a highly flawed solution. To your consideration, I respectfully submit my own interpretation of the problem, with two proposed solutions, and one caveat.
The caveat is that, to the best of my knowledge, the RMN as yet possesses no two-stage variant of the Apollo concept. There's not any reason given in libro, other than that the various Bureaus see Apollo as a trick for SD(P)s. Of course, such a missle would be larger far than the Mark-16. Of course, the missle would need it's own, dedicated broadside tubes. Of course, this would cut into available ammo space. And, of course, adding in the Keyhole II platforms to control them would take up even more of the broadside space of a Nike sized BC. These are not reasons to abandon the idea, however. These are reasons to think just a bit bigger.
The Nike BC is a damn good ship, and clocks in at 2.5MT. This is too small for Apollo, given the Manties current level of FTL-com miniaturization, even if they crammed it into a two-stage missile. Instead, the the hull should be around 3 to 4MT, i.e. battleship sized. It would represent to Apollo what the Roland represents to the Mk16: the minimum necessary platform capable of mounting the weapons system in a worthwhile way. The real question isn't whether it should be designed, but whether it should be designed for the BC role or the BB role.
To some extent, the designation is unimportant; either way, it represents capabilities that the navy could make good use of for the tonnage, and one could do for another in a pinch. However, calling it a BB makes it sound like it's made for the Wall, and it really isn't. Just like with an old style SD v. BB fight, I'd expect an Apollo SD(P) to take out more than it's own tonnage in Apollo BBs. Maybe I'm wrong, but it just seems unwise in the long term to call it a BB, even if it can wallop pre-Apollo wallers.
As the Nike-class's logical successor, the class makes more sense. It can do what the Nike's do, only far more so. With Apollo DDMs behind a sixth of its missile tubes, a single ship could easily inflict a favorable exchange rate on even Oversteegen's BatCruRon. Keyhole II would thicken it's defenses in a way that that makes the extra tonnage already very worthwhile. It would have similar, if not greater, endurance at maximum rate fire. And finally, the percentage of those shots which told would be far higher, letting its skipper be more frugal with ammo if she felt like it.
Neither of these proposals are for SD(P)s, and they should not be treated as such in any case. But they are designed to handle the world likely to exist by end of the 3-5 years it takes to get a new design tested and constructed. When other people's ships start getting close to the Nike BCs capabilities, you'd best be deploying a Nike-killer.
How'd I do, and what do ya'll all think
