munroburton wrote:Roguevictory wrote:Yeah as much as I love small and midsized warships picking one as a flagship when you have large warships in the fleet is nuts.
There are some small advantages, one of which is temporary in nature. Sometimes a flag officer has gotten their flagship trained and doesn't have time to break in a new crew. We saw Honor take on many of Sarnow's headaches and that was technically before a war started!
In fleet combat, a smaller ship has as much chance of surviving as any individual waller, as the missiles won't be prioritised upon them. That probably affected the Havenites more, as the Manticorans with their better missile seekers would probably suffer fewer "lost" missiles that end up reacquiring smaller ships.
True but if the enemy manages to figure out that your flagship is a lighter unit they can shift their fire there. Your strategy is a viable one I just prefer to have my flagship, in strategy games and wargames that let you pick your flagship, be something that can survive as many hits as possible. That or a carrier kept back from the battle zone with a good escort screen.
In games that allow it, without some massive drawbacks involved my typical taskforce consists of
1 to 5 capital ships (DNs, SDNs or SDN(P)s in main era honorverse,
1 to 3 carriers (CLACs in Honerverse, usually replaced with more capital ships in settings or eras that don't have carriers or those where capital ships, and sometimes smaller ships, carry decent strike craft compliments of their own.)
3 to 25 Heavy warships (BCs or BC(P)s in Honorverse)
Option A:
8 to 50 Medium warships (CAs or CLs in Honorverse)
4 to 30 Light warships (DDs in Honorverse, maybe FFs if early enough in the setting)
or Option B:
4 to 30 Medium warships
8 to 50 Light warships.
Flagship as either a capital ship or carrier.
With raiding groups consisting of 1 to 3 task forces, small attack fleets 1 to 5 and heavy fleets 5 to 20.
In Honerverse I would most likely go for upper mid sized option B task forces.