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Honerveres vs Trekies

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Honerveres vs Trekies
Post by Kizarvexis   » Mon Apr 16, 2012 7:03 pm

Kizarvexis
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My favorite verses question was about Babylon 5.

JMS on Usenet

Message

Subject: Re: JMS: A silly question
Date: 05 Nov 2002 23:59:58 GMT
From: jmsatb5@aol.com (Jms at B5)
Newsgroups: rec.arts.sf.tv.babylon5.moderated

>Could a lightsaber hurt a Shadow or Vorlon? :D

If it could make it past the plot-barrier at the edge of the B5 universe,
maybe....

jms

(jmsatb5@aol.com)
(all message content (c) 2002 by synthetic worlds, ltd.,
permission to reprint specifically denied to SFX Magazine
and don't send me story ideas)


Jms also didn't bother with worrying too much about the math behind the tech as long as it was close enough.

From: jmsatb5@aol.com (Jms at B5)
Subject: ATTN JMS Excalibur speed question (spoilers)
To: rec.arts.sf.tv.babylon5.moderated
Date: 6/11/2000 7:06:00 AM

No Thread


The Excalibur accellerates at roughly the speed of plot.

jms

(jmsatb5@aol.com)
B5 Official Fan Club at:
http://www.thestation.com
(all message content (c) 2000 by
synthetic worlds, ltd., permission
to reprint specifically denied to
SFX Magazine)
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Re: Honerveres vs Trekies
Post by Tenshinai   » Wed Apr 18, 2012 6:09 pm

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savadrin wrote:
well, ST torpedos are FTL, no matter what their warhead is. i don't know how well ST shields would stand up to the gamma radiation of HV's bomb pumped laser-heads, but an HV missile has little chance of getting anywhere near a star trek ship unless the st ship is running with its sensors turned off.


Incorrect. Some ST torps are FTL IF they are fired from a vessel travelling FTL, others have the real ability to go FTL(but most doesn´t).

From what i can find, normal ST torpedoes have fairly low speed and maxes out in range about 4-5M km. Actually, from what i can find when looking for numbers, ST torps are seriously shitty in everything except warhead power.
They´re also noted as having less than great maneuverability.

However, that probably doesn´t matter at all. Except for phasing torps, they´re unlikely to go past sidewalls or wedge anyway.

savadrin wrote:i don't know how well ST shields would stand up to the gamma radiation of HV's bomb pumped laser-heads, but an HV missile has little chance of getting anywhere near a star trek ship unless the st ship is running with its sensors turned off.

Moving at warp, if HH ships can still track, then hitting with missiles is relatively easy as long as any sort of interception point is possible.
Not moving at warp, an ST ship can easily be overwhelmed with missiles, they simply dont have much defense against them.

The question about warhead effect however is very valid.
ST shields seem to be better at shrugging off explosions than beams, but they also have gone past lasers, so i think it´s an open question, but i´m fairly sure HH warheads are far from useless at the very least.


solbergb wrote:Unless the wedge fails to interfere with transport tech.

I´d bet anything that the wedge kills transporting completely. If you can´t see through something, you certainly cant transport something broken down through it.

Sidewalls are not quite as bad but i would bet quite a lot that they cause far too much distortion as well.

solbergb wrote:Honorverse ships inability to go FTL insystem is going to mean the Trekkie ships can pick the range, but their effective range is well inside the energy envelope for Honorverse ships, and they fight at sublight speeds.

With warp being slower than hyper, ST has a major advantage operationally, but have serious disadvantages tactically and strategically. With the addition that using warp at tactical range will surely be very useful sometimes even if it´s more problem than bonus most of the time.

Essentially, ST ships can pick and choose where on a battlefield they want to fight, but they cant pick the battlefield and they cant control the fight since they´re always outranged.

solbergb wrote:Yes, just forget about missiles. The Honorverse version are too slow, and the Trekkies don't use them.

Totally disagree. HH missiles from what i found have much MUCH better acc and maneuverability, and HH ships have hordes of them. It´s a matter for a HH crew to make a good choice when and where to shoot them.
Good choice means they can get a swarm of hits in, bad choice means not even close.

solbergb wrote:So it'll be an energy weapon vs shields duel of "apples vs oranges"

And armour and size. And if there´s a fight between a ship with a shield that distorts beams and one that absorbs/deflects the energy from hits?
HH wedge and sidewall are almost guaranteed to be preferable.

solbergb wrote:they can probably do that from outside the energy envelope

Transporters are relatively shortranged, shorter than beam weapons IIRC. So not a chance.


solbergb wrote:so I think it's "dueling energy weapons that are impossible to compare" final outcome.

Disagree. Compare what is known about either side, what kind of damage potential they have and see where you end up. Mostly for this i keep ending up with "ST are sooo screwed".

solbergb wrote:Oh, and also, Honorverse ships can't force combat with Trekkie ships unless they somehow defeat sensors entirely (arrive "cloaked"). Which isn't impossible.

Oh they can easily force combat. Remember, they have better strategic mobility, they just go threaten somewhere ST folks must defend.

However, sensors is the big thing that MIGHT offset the HH advantage. ST is shown as having some real neat stuff in that area, while it´s hard to say how well a HH ship can detect ST ships, especially one at warp.

Of course, that goes in the other direction as well, will an ST ship have any ability to find HH ships in hyper?
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Re: Honerveres vs Trekies
Post by Tenshinai   » Wed Apr 18, 2012 6:13 pm

Tenshinai
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Kizarvexis wrote:My favorite verses question was about Babylon 5.


Yup, that´s how it should be handled. ^_^

Welcome to the forum btw, still playing any B5W?
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Re: Honerveres vs Trekies
Post by solbergb   » Wed Apr 18, 2012 8:09 pm

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Honorverse missiles are too slow because their max speed is sublight. Trekkie ships routinely maneuver at > light speed. It doesn't matter how high the accel is for a missile if it's capped at a slower speed than warp-1.
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Re: Honerveres vs Trekies
Post by SWM   » Wed Apr 18, 2012 10:25 pm

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Tenshinai wrote:
savadrin wrote:i don't know how well ST shields would stand up to the gamma radiation of HV's bomb pumped laser-heads, but an HV missile has little chance of getting anywhere near a star trek ship unless the st ship is running with its sensors turned off.

Moving at warp, if HH ships can still track, then hitting with missiles is relatively easy as long as any sort of interception point is possible.
Not moving at warp, an ST ship can easily be overwhelmed with missiles, they simply dont have much defense against them.

But that's the difficulty. Suppose the USS Enterprise is traveling at Warp 4 towards the HMS Manticore. Even if the Enterprise at warp can be detected by Honorverse gravitics, the gravitic signal travels at 62 times light-speed. But the Enterprise is traveling at 64 times light-speed. The USS Enterprise passes the HMS Manticore before the gravitic signal arrives. The Manticore can't even see it coming.
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Re: Honerveres vs Trekies
Post by Numenor   » Wed Apr 18, 2012 10:36 pm

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viciokie wrote:
darrell wrote:
Belial666 wrote:Speed:
Fairly advanced Star Trek ships can move at roughly 1000 times the speed of light under warp drive. Higher speeds are possible but very rare for non-Borg humanoid civilizations. Non-hyperspace speed is limited to less than 0.5 c.
Honorverse ships can reach 3000 times the speed of light in hyper. Higher speeds are possible but very rare. Non-hyperspace speed is limited to 0.8 c.
Adv: Honorverse


Star trek does not use hyperspace and can manuver at faster than light speeds in combat. Although they take longer to go from system to system, FTL combat speds for Trek ships is faster than sublight speeds for honorverse ships. Speed advantage, Star trek.

Minor note: IIRC Star trek subspace communications propogates at warp 36, which would be 46,000 times light speed.


Minor snerk about warp speeds. According to everything i have read and played with various ST game systems warp speed is calculated at the speed indicated cubed in relation to FTL speeds. Ergo warp 5 is approx 125FTL


Not quite, the warp factor cubed rule was used for TOS. When TNG came out Roddenberry decided he wanted the ships faster so they "rewrote" the scale to an exponential function. So basically that warp 14 you see the original Enterprise going at was roughly about warp 9.2 on the new scale.

Also, phasers work out to about 300,000km and depending on the source torpedoes go from about 300,000km to 8M km.

Overall, I'd say if you go with a science based evaluation the Honorverse ships will kick the shit out of any Star Trek vessel (except perhaps a Borg Cube). However if you go with a, what plot device can we use to write a story with the proper outcome today, approach the Star Trek ship will win every time.
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Re: Honerveres vs Trekies
Post by viciokie   » Wed Apr 18, 2012 10:45 pm

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Numenor wrote:
Not quite, the warp factor cubed rule was used for TOS. When TNG came out Roddenberry decided he wanted the ships faster so they "rewrote" the scale to an exponential function. So basically that warp 14 you see the original Enterprise going at was roughly about warp 9.2 on the new scale.

Also, phasers work out to about 300,000km and depending on the source torpedoes go from about 300,000km to 8M km.

Overall, I'd say if you go with a science based evaluation the Honorverse ships will kick the shit out of any Star Trek vessel (except perhaps a Borg Cube). However if you go with a, what plot device can we use to write a story with the proper outcome today, approach the Star Trek ship will win every time.


There is also the one species the Borg were almost afraid of to the point of wanting to work together and ask for help against them that would walk over everyone in their path with the exception of legendary ST captains.
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Re: Honerveres vs Trekies
Post by Numenor   » Wed Apr 18, 2012 11:08 pm

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viciokie wrote:
Numenor wrote:
Not quite, the warp factor cubed rule was used for TOS. When TNG came out Roddenberry decided he wanted the ships faster so they "rewrote" the scale to an exponential function. So basically that warp 14 you see the original Enterprise going at was roughly about warp 9.2 on the new scale.

Also, phasers work out to about 300,000km and depending on the source torpedoes go from about 300,000km to 8M km.

Overall, I'd say if you go with a science based evaluation the Honorverse ships will kick the shit out of any Star Trek vessel (except perhaps a Borg Cube). However if you go with a, what plot device can we use to write a story with the proper outcome today, approach the Star Trek ship will win every time.


There is also the one species the Borg were almost afraid of to the point of wanting to work together and ask for help against them that would walk over everyone in their path with the exception of legendary ST captains.


Ahhh yes... Good old Species 8472. =D
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Re: Honerveres vs Trekies
Post by darrell   » Thu Apr 19, 2012 12:01 am

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Numenor wrote:
viciokie wrote:
darrell wrote:Star trek does not use hyperspace and can manuver at faster than light speeds in combat. Although they take longer to go from system to system, FTL combat speds for Trek ships is faster than sublight speeds for honorverse ships. Speed advantage, Star trek.

Minor note: IIRC Star trek subspace communications propogates at warp 36, which would be 46,000 times light speed.


Minor snerk about warp speeds. According to everything i have read and played with various ST game systems warp speed is calculated at the speed indicated cubed in relation to FTL speeds. Ergo warp 5 is approx 125FTL


Not quite, the warp factor cubed rule was used for TOS. When TNG came out Roddenberry decided he wanted the ships faster so they "rewrote" the scale to an exponential function. So basically that warp 14 you see the original Enterprise going at was roughly about warp 9.2 on the new scale.

Also, phasers work out to about 300,000km and depending on the source torpedoes go from about 300,000km to 8M km.

Overall, I'd say if you go with a science based evaluation the Honorverse ships will kick the shit out of any Star Trek vessel (except perhaps a Borg Cube). However if you go with a, what plot device can we use to write a story with the proper outcome today, approach the Star Trek ship will win every time.


It is actually a tactical questions. The star Treck ships and photon torpedo's are much faser than honorverse ships. A photon torpedo can travel 8Mkm in just a few seconds, it takes a honorverse missile more than 2 minutes to travel 8Mkm at full acceleration. (92,000G's)

IF a honorverse ship was able to get missiles to a ST ship, it will probably destroy the ST ships. The ST ships will need to expend a lot of torpedo's to kill a Honorverse ship.

Honorverse ships are bigger, tougher, and have more missiles. ST ships will be very hard to hit, As a minute will be a long time for the ST ship to go off to another location at warp 2+, and the honoverse missiles have nothing to target because the ST ship is somewhere else millions of KM off in another direction a few seconds after the missiles are fired.

It would be somthing like a WW2 fighter plane attacking a castle that is armed with a catapult. If a catapult stone hits the plane, the plane is tost, but it will take a very lucky shot. (a golden BB) OTOH, it will take a lot of 50 caliber ammo to breach the castle wall.

IMO, it is likely the two ships will fight each other to a draw, neither killing the other.
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Re: Honerveres vs Trekies
Post by crewdude48   » Thu Apr 19, 2012 4:16 am

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one other thing to consider:
These are the voyages of the Starship Enterprise.
Its continuing mission:
To explore strange new worlds...
To seek out new life; new civilisations...
To boldly go where no one has gone before!

on the other hand
These are the voyages of Her Majesty's Starship Manticore.
Its continuing mission:
To defend the realm...
To protect our citizens; our civilization...
To generally kick the but of anyone who pisses of our Queen.

The USS Enterprise is an exploration ship. It is armed mostly because some of the neighbors are a**holes. the HMS Manticore is a WAR ship, it is armed to kill as many enemy ships as possible.
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