savadrin wrote:
well, ST torpedos are FTL, no matter what their warhead is. i don't know how well ST shields would stand up to the gamma radiation of HV's bomb pumped laser-heads, but an HV missile has little chance of getting anywhere near a star trek ship unless the st ship is running with its sensors turned off.
Incorrect. Some ST torps are FTL IF they are fired from a vessel travelling FTL, others have the real ability to go FTL(but most doesn´t).
From what i can find, normal ST torpedoes have fairly low speed and maxes out in range about 4-5M km. Actually, from what i can find when looking for numbers, ST torps are seriously shitty in everything except warhead power.
They´re also noted as having less than great maneuverability.
However, that probably doesn´t matter at all. Except for phasing torps, they´re unlikely to go past sidewalls or wedge anyway.
savadrin wrote:i don't know how well ST shields would stand up to the gamma radiation of HV's bomb pumped laser-heads, but an HV missile has little chance of getting anywhere near a star trek ship unless the st ship is running with its sensors turned off.
Moving at warp, if HH ships can still track, then hitting with missiles is relatively easy as long as any sort of interception point is possible.
Not moving at warp, an ST ship can easily be overwhelmed with missiles, they simply dont have much defense against them.
The question about warhead effect however is very valid.
ST shields seem to be better at shrugging off explosions than beams, but they also have gone past lasers, so i think it´s an open question, but i´m fairly sure HH warheads are far from useless at the very least.
solbergb wrote:Unless the wedge fails to interfere with transport tech.
I´d bet anything that the wedge kills transporting completely. If you can´t see through something, you certainly cant transport something broken down through it.
Sidewalls are not quite as bad but i would bet quite a lot that they cause far too much distortion as well.
solbergb wrote:Honorverse ships inability to go FTL insystem is going to mean the Trekkie ships can pick the range, but their effective range is well inside the energy envelope for Honorverse ships, and they fight at sublight speeds.
With warp being slower than hyper, ST has a major advantage operationally, but have serious disadvantages tactically and strategically. With the addition that using warp at tactical range will surely be very useful sometimes even if it´s more problem than bonus most of the time.
Essentially, ST ships can pick and choose where on a battlefield they want to fight, but they cant pick the battlefield and they cant control the fight since they´re always outranged.
solbergb wrote:Yes, just forget about missiles. The Honorverse version are too slow, and the Trekkies don't use them.
Totally disagree. HH missiles from what i found have much MUCH better acc and maneuverability, and HH ships have hordes of them. It´s a matter for a HH crew to make a good choice when and where to shoot them.
Good choice means they can get a swarm of hits in, bad choice means not even close.
solbergb wrote:So it'll be an energy weapon vs shields duel of "apples vs oranges"
And armour and size. And if there´s a fight between a ship with a shield that distorts beams and one that absorbs/deflects the energy from hits?
HH wedge and sidewall are almost guaranteed to be preferable.
solbergb wrote:they can probably do that from outside the energy envelope
Transporters are relatively shortranged, shorter than beam weapons IIRC. So not a chance.
solbergb wrote:so I think it's "dueling energy weapons that are impossible to compare" final outcome.
Disagree. Compare what is known about either side, what kind of damage potential they have and see where you end up. Mostly for this i keep ending up with "ST are sooo screwed".
solbergb wrote:Oh, and also, Honorverse ships can't force combat with Trekkie ships unless they somehow defeat sensors entirely (arrive "cloaked"). Which isn't impossible.
Oh they can easily force combat. Remember, they have better strategic mobility, they just go threaten somewhere ST folks must defend.
However, sensors is the big thing that MIGHT offset the HH advantage. ST is shown as having some real neat stuff in that area, while it´s hard to say how well a HH ship can detect ST ships, especially one at warp.
Of course, that goes in the other direction as well, will an ST ship have any ability to find HH ships in hyper?