Jonathan_S wrote:tlb wrote:But, isn't a hyper-capable LAC just a frigate, which the author has insisted was something no major navy would consider?
Yep. And Torch has a handful of modern LAC-based frigates -- IIRC basically the chase armorment of two Shrikes, swap the fission pile for a fusion plant, add some alpha nodes and a hyper generator and you've got something slower than the LACs it's loosely based on, and really only fit for anti-piracy/anti-slaver work (on the assumption that they won't have modern ships of their own)
penny wrote:A streak boat has a streak drive. How difficult should it be to develop a hyper capable LAC?
A sure a streak boat has a streak drive; and manages it by being a bit bigger than a dispatch boat while still being basically only a hull wrapped around the drive system; with no room for especially fancy sensor suits and definitely no room for weapons.
We don't know for sure how much bigger a streak boat is (beyond a) it being externally noticeable; and b) not so large it can't be passed off as a DB-based yacht), but since a DB (basically the minimum viable hyper-capable hull) falls around 38,000 tons and a frigate falls around 53,000 tons; I'd guestimate a streak boat at about 42,000 tons? Now to turn that into any kind of warship add thousands and thousands of tons of weapons, defenses, sensor, fire control, and space for the extra crew to use and maintain all those extra systems.
(FWIW a frigate seems to run about 15,000 tons more than a DB; though a modern one might shave that down some with automation -- but you're still looking at closer to triple the tonnage of a Shrike to get a streak capable one; and still well over double if you just want a normal hyper generator and alpha nodes)
Hardly a strategic game changer
Yeah, in addition, what really have killed the Frigate is the munition reliant weapons systems that modern warfare has become centered on. When a Contact Nuke had a snowball's chance in hell of damaging an opponent, Energy based weapons made the frigate make sense - now, a frigate can't carry enough CMs to fight off more than a salvo or 2.
Where LACS make sense is you deploy them in 6-12 ship groups at all times, and they can reload while another 6-12 ship group takes their place. Endurance, both in combat loads, reactor fuel and snack bars requires mass, and LACS are optimized so they don't need to carry more than a few days's fuel (human and thruster) and a single medium engagement's weapons loadout. In addition, craming all that stuff into a LAC sized hull came at the price of a ship that cannot maintain itself; it carries no spares, doesn't have all the specialists onboard, and all the access panels are on the outside of the ship. So any LAC based Frigate will have issues supporting itself away from it's base.
Even if you made Frigates in massive #s and intend them to travel (and fight) in squadrons, someone is going to split them up and get them into situation they cannot handle on their own, just because they are independently deployable. And the solution for that situation has been known for 30 years - don't build and deploy ships that can't handle themselves in the majority of situations - so no Frigates.
LACs are also attritional assets - The loss of one is similar in headcount to the loss of the crew of a weapons blister, while giving the short termed capability of a DD or CL. LACS are also incredibly small with insane ECM and sidewalls, making them incredibly survival. Making a larger ship would decrease that survivability, increase the crew, and make each loss more damaging...
By the way, a larger LAC is called a HAC (Heavy assault Craft) or a Corvette. Both the Frigate and Corvette/HAC are mentioned in the Dead Horses....